Powerscaling Roblox Asyms
Hi there. Welcome to a rather experimental blog. In this one, unlike my other blogs, I won’t look at one character to see how strong they are (and in the case of blogs featuring two and more characters, see who wins), instead, I will look at a bunch of stuff regarding the scaling of/something being used for a certain topic and explain on if I agree or disagree with it. There’s also a section where I look at some MUs related to the topic and give my thoughts on them. As for what the topic for this blog is? It’s Roblox asyms. Yes, it’s a strange choice for the first blog of a format like this, but I have been interested in the scaling side of it, and wanted to talk about it in the form of a blog. Anyways, as for the media that going to be included in this blog? They’re: Pillar Chase 2 (NOTE: the Recode roster is specifically being used, though scaling for Precode will still be used) Forsaken Outcome Memories Sonic.EXE: The Disasters As for what other stuff is being used: The Spooky...